Pathea Board

Please login or register.

Login with username, password and session length
Advanced search  


My Time at Portia enters Early Access on Jan 23rd 2018!

Author Topic: Please un-nerf the Drill...  (Read 775 times)


  • Citizen
  • ****
  • Karma: 10
  • Posts: 299
    • View Profile
Please un-nerf the Drill...
« on: September 24, 2017, 07:10:28 PM »

The Drill is supposed to be an end-game type tool, is it not? Am I correct in assuming that it represents the top-tier of digging tools?

I ask because the Drill... is really not that impressive - at least, not anymore. I could swear that in beta versions the Drill could cut through dirt, stone and rock like a hot knife through butter. I remember being very impressed with it the first time I tried it. Though, I also complained about how it did not return any materials from digging... not even dirt. (Now, it does return very tiny amounts of the usual materials, including - on occasion - 1 unit of Copper or Iron. Though, often, it returns zero anything.) The Drill was super-impressive, but offset by the fact that it did not return any resources (or very little), making it useless as a mining tool.

As I recall, the Drill used to cut through material effortlessly, whether it was Dirt, Stone, Limestone, Marble or Ore. And I seem to recall it cutting a square-shaped opening into a cliff side, but with an extra long shape (rectangular in length). Granted, the digging system has been changed significantly over the versions. And I'm not alone in saying that new system is a huge improvement. But, now, the Drill only digs one voxel layer deep. That is, the digging box is much smaller than it used to be - no more than half the old size, possibly much less.  And, at that, it will not drill through tough materials like Marble in one hit.

Amazingly, even the top-tier digging implement that the Drill is supposed to represent, still takes two hits to dig through Marble. This makes the Drill quite a bit slower than I remember it. (Oh, and Marble is still the most common type of terrain voxel, so it usually takes two hits to dig through anything.)
« Last Edit: September 24, 2017, 07:14:18 PM by Thundercraft »


  • Citizen
  • ****
  • Karma: 11
  • Posts: 343
    • View Profile
Re: Please un-nerf the Drill...
« Reply #1 on: January 14, 2018, 08:23:33 PM »

I have to disagree with the premise.  It is not an end-game tool, in my opinion.  I think it is available for purchase fairly early -- at least level 3 towns if not level 2 towns.  Even in story mode, I think you gain access to purchase midway through.

It is good for digging tunnels through dirt.  It was never intended for mining resources... just the opposite.  The purpose is to get you to the resources quickly, not to roto-route the inside of a mountain.