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Author Topic: Why is the visibility so bad in adv mous ?  (Read 94 times)

Arsat

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Why is the visibility so bad in adv mous ?
« on: August 26, 2017, 02:30:27 AM »

Hi.

I must say i play a lot of open world games and the visibility in adv modus is a joke.
Settings are all set to far but the game looks like this :

http://steamcommunity.com/sharedfiles/filedetails/?id=1120176746
http://steamcommunity.com/sharedfiles/filedetails/?id=1120177056
http://steamcommunity.com/sharedfiles/filedetails/?id=1120177161

all games i know have a better visibility
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Zifei

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Re: Why is the visibility so bad in adv mous ?
« Reply #1 on: August 30, 2017, 11:30:42 AM »

You can extend the render distance in Adventure mode in options in the main menu.
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Arsat

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Re: Why is the visibility so bad in adv mous ?
« Reply #2 on: September 15, 2017, 10:33:04 PM »

lol a own render distance for adv mode...What the deuce ...
I never come to the idea when the render distance in story mode is good in adv mode i must set is manually higher...

The first game i ever have seen this... and i play since ZX Spectrum...


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Zifei

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Re: Why is the visibility so bad in adv mous ?
« Reply #3 on: September 16, 2017, 04:31:50 AM »

The story mode is not procedural, so it's reading the map from the drive. The adventure mode map is procedural, so it's calculating it on the fly.
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