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My Time at Portia enters Early Access on Jan 23rd 2018!

Author Topic: [1.0.8][Adventure] Make light scripts more accessible  (Read 438 times)


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[1.0.8][Adventure] Make light scripts more accessible
« on: April 27, 2017, 07:58:50 PM »

Lighting while mining really makes the game so much more pleasant, rather than stumbling around in the dark with a headlight or scuba mask on. While I do have a campfire script, it's really expensive to create them and then you can't move them as needed.

I'm really fond of the cream colored light box as it stays turned on even during the day. I used these all the time in Story mode to mark the entrance to mining shafts and to light their interiors. But now that I've started to play Adventure mode I've already completed several level 9 dungeons and I've yet to get a single lighting script of any types.

I'd really be in favor of having these scripts added in with the mid-level colony mission loot so that you can properly light your colony as it grows.