How to publish a Custom Game?
1. Export a World
First you will need to create Worlds in World Editor. After that, check all the Modifications under Edit tab. Make sure you saved all the changes.
Export the World file.
Select File -> Export Project. Save the file via the defaulted path. Make sure there is no existing file in the defaulted folder.
The file edited in World Editor is just a World not a Custom Game yet. It is not applicable in the game until we create a Custom Game Project, add one or more World and edit a series of rules in Scenario Editor.
2. Create and publish Custom Game
Select Tool -> Custom Game to open Scenario Editor.
Select File -> New Scenario to create a new Scenario Project.
Create a new folder for your Scenario Project.
Add at least one World project into the world list. The state of the World will be Published. (Make sure you’ve already exported your World, or else it will be shown as Unpublished.)
Edit the number of teams and players in Forces and Players tab, and assign the Start Position for all the Human Players.
Edit the Game Logic under the main interface. (Game Logic can only be edited in Scenario Editor, but running Game Logic in a0.9 is not available now.)
To publish the Custom Game, choose File -> Publish Scenario and then save the file in an empty folder.
Now a Custom Game named Planet Pandora has been created. (Please see picture below.)
Move this saved folder into CustomGames under games directory.
Yeah!!! Finally, you are all set!!!
Now enjoy your game!!! And of course, you can ALWAYS share these Custom Games with your friends.