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My Time at Portia enters Early Access on Jan 23rd 2018!

Author Topic: WOW industries, sound design  (Read 103 times)


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WOW industries, sound design
« on: November 25, 2018, 09:30:48 AM »

During the boss fight player fights the boss, while Sam is fighting basic mobs.
Issue is that when Sam kills a mob - the sound that player hears appears to be positioned immideatly next to player.
Sometimes Sam kills multiple mobs at once, which is infuriating and distracting.