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My Time at Portia enters Early Access on Jan 23rd 2018!

Pages: 1 ... 8 9 [10]
 on: December 26, 2017, 12:55:23 PM 
Started by DanielCampbell - Last post by Omidawn
Would that be for all ruins, or would you get a different pass for each (the cost seems to go up as you progress)?  I think the way things are going, you may not need to visit the lower ranked ruins once you progress to the higher ones.  The only benefit is that certain relics are more common in certain ruins, if you are mining for relics.  It seems like the intention is to give you resources from quarrying as you advance, so that the lower ranked ruins become unnecessary.  This would facilitate moving to different regions also.  Having a pass that migrates with you would be nice, but since the entry fee seems to increase I'm not sure if a pass wouldn't be game-breaking.  Perhaps the pass would unlock all previous ruins, and you only have to pay for the highest ranked one that is open?

Someone should maybe start a thread for which relics are found in which ruins... that might be useful.

 on: December 26, 2017, 07:25:42 AM 
Started by DanielCampbell - Last post by BruceShi1994
good idea I think ;D

 on: December 26, 2017, 06:47:31 AM 
Started by Omidawn - Last post by BruceShi1994
got it, thank you~

 on: December 26, 2017, 06:37:10 AM 
Started by magicpuncher - Last post by magicpuncher
I figured out what it was. I had a piece of software installed that maps controller buttons to keyboard buttons so you can use a controller on games that don't support them. But for the life of me I can't remember what it was called /:

 on: December 26, 2017, 06:19:53 AM 
Started by Galon88 - Last post by BruceShi1994
Tester said it will be like this if you changed the visual quality in game, have you try to restart the game?

 on: December 26, 2017, 06:13:54 AM 
Started by Omidawn - Last post by BruceShi1994
Have told our devs, thx!

 on: December 26, 2017, 03:48:46 AM 
Started by Omidawn - Last post by BruceShi1994
Yes, that's what we want players to know, haha! Ok, the devs has known about this, they're working on it, thank you  ;D

 on: December 25, 2017, 10:04:45 AM 
Started by Omidawn - Last post by BruceShi1994
Thank you, I'll make the devs know about this and figure out what's going on~

 on: December 24, 2017, 09:31:32 PM 
Started by Omidawn - Last post by Omidawn
This is another one that I already sent a crash dump on, so you probably already have it, but just in case I'm posting it here.  Also, just so people who encounter this are aware of what is happening and can avoid it.

In month 4 (Winter) all of the flower vines that you normally can chop for plant fiber are undefined.  If you try to chop them the game will crash.

Don't chop the winter vines... they are poisonous in winter!  LoL.

 on: December 24, 2017, 09:26:37 PM 
Started by Omidawn - Last post by Omidawn
file was sent thought the crash dump function, and after reading the error messages there I realized that it might be because of a couple of stumps that I had not finished chopping. I realized it was the beginning of the new month and the "weather" was trying to redecorate everything.  I had not been able to finish chopping one stump before passing out, and because of the location had not gone back to finish it yet, as well as another stump near Papa Bear that I passed out before finishing that previous night.

Basically the game crashed when I tried to go outside the next morning.  I reloaded the previous day, chopped up the stump (one of the really old trees near to where the water engine is placed), ended up not chopping down the other tree, and the next morning was able to continue.  Anyway, I just wanted to let you know that the problem does appear to be redecorating one or both stumps.

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