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Messages - abcpredator

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32
I've this problem in my multiplayer server (called SandboxWars). When a player go near great buildings (spawn and arena) it experience lags and very often cannot move until all near buildings is completely loaded. This server is hosted by BlueFang and works perfectly until i imported the isos used for building the spawn. Other players had the same problem when i hosted my server locally in my PC (when i play in the same server locally i dont' experience this problem... maybe is a network code issue?)
Sorry for my bad english. The SandboxWars server now is on to show you the problem.

33
Thanks for all info! :)

34
Planet Explorers Multiplayer / SteamCMD anonymous login [marked]
« on: June 15, 2016, 07:26:52 PM »
If i use SteamCMD for hosting a PE server i can login with anonymous user or i must login with my steam account?

https://developer.valvesoftware.com/wiki/SteamCMD#SteamCMD_Login

35
Planet Explorers Multiplayer / Question for build mode[marked]
« on: June 15, 2016, 07:22:46 PM »
In MP build mode players of a team can damage the others inothers teams?

36
Planet Explorers Multiplayer / PE server minimum requirement[marked]
« on: June 15, 2016, 07:00:44 PM »
My question is simple. How much RAM, CPU, bandwidth is needed to run a PE server smoothly?

37
Thanks for the explaination (i dont spent any money because i've installed PE and steam in a VPS that i've used for another project that expire today).

If i install a desktop environment on the server (like xfce) and run the game in the desktop by using tightvnc... the server will run?

38
Hi all. This is my problem (sorry for my bad english).

i used an OVH VPS to create a PE server with debian jessie 64 bit, following this tutorial and the official valve tutorial for steamcmd. I also installed another 32 bit library because the server need it.

Code: [Select]
apt-get install libxrandr2:i386

all goes fine...but when i give one of this two commands:

Code: [Select]
./PE_Server.x86 -nographics

./PE_Server.x86_64 -nographics

i obtain a Segmentation Fault error! :( This is a bug or i do somenthing wrong?

39
Quote
Granted, this is just one player's opinions. And I am quite biased as I always despised 'versus' in First Person Shooters (or anything outside the Strategy genre, actually). Also, while I really enjoy sandbox games, playing P.E. as Versus with infinite resources sounds a lot like the FPS genre, which is not my favorite genre. (That said, I have some fond memories of old classics like Wolfenstein, Quake, Doom, and C&C Renegade.)

conversely i'm a great fan of FPS games (but also of sandbox games) and i think that a FPS with custom guns and arenas will be very innovative! (expecially in the modern market where this gendre is becoming very casual with numerous useless limitations (only two weapons for any time  :D, pay to win business, ect... :D )

According to you... i also think (this is sad part... i managed a minecraft server with mods that operated in a similar manner) that this modality will not be followed by the most of the public that love games like COD, BF, Halo or the new Doom (in other terms and in my opinion...shxt!  :D) but i want to play a similar game and find some new followers to this idea (that can also bring new players to the game... this modality also don't require anti griefing tools... is this for me the main reason to PE servers are empty)

Here a video of the minecraft server that i want to recreate with Planet Exploers:

https://www.youtube.com/watch?v=gNFYlehkK_o

40
Planet Explorers Multiplayer / New ideas for public servers?[marked]
« on: April 20, 2016, 09:28:14 PM »
I see that pathea created 4 new public servers for mode: survive adventure,vs, coop story mode and coop adventure. But in my opinion at least 2 others is necessary to use this game at his full potential: BUILD and "Adventure, VS, with infinite resources"!  ;D

With build players can:

-build anything they want with INFINITE resource  in coop mode (building and isos) and save locally the creations, this will improve the use of the editor.
-organizing car/boat/plane racing with vehicles created via creation editor (only in this game this is possible) WITHOUT spend time to mine resources! (i'm working all day...i can't use too much time in this game)

Whit adventure mode,versus and infinite resources modality players can also create innovative FPS games (mining is only a waste of time in this case) with weapons created via creation editor. Also vehicles can combat...or also combat and race (similar to the game Road Rush)...and many other ideas will come! :D

If you dont want to create this i will try this idea with a private VPS with PE server installed...but in my opinion if Pathea directly implement these ideas will be better! :)



41
Planet Explorers Bugs / Farmers often don't work[marked]
« on: April 17, 2016, 07:40:43 PM »
This is a bug that i've found during my last video of PE. Very often my farmers (correctly set and not only harvesters) didn't work at my incubator and wander in the colony. This sometimes can be fixed with a reboot of the game or talking with them.

I use Windows 7 SP1 with an i5 processor, 8 GB of RAM and an ATI RADEON HD 7850 videocard.

42
Media / New italian review for PE 0.9
« on: April 17, 2016, 07:37:29 PM »
This is a new review of Planet Explorers 0.941 in italian language. Is is Released in the terms of Creative Commons Attribution License so anyone can modify or translate it.


https://www.youtube.com/watch?v=diPor-KG3ZQ

43
Planet Explorers Multiplayer / Re: Multiplayer shop[marked]
« on: April 12, 2016, 07:30:45 PM »
thanks for the explaination :)

44
Planet Explorers Multiplayer / Re: looking to play[marked]
« on: April 10, 2016, 11:46:00 AM »
request done. My steam nickname is "murmux"

45
Planet Explorers Multiplayer / Re: looking to play[marked]
« on: April 08, 2016, 06:38:33 PM »
@lazerblade01  can i join your group? i making a video for italian players... you also will be on youtube! :)

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