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Planet Explorers Released!

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Messages - Zifei

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1
We're still tweaking the balance. Small engines get dropped a lot by bosses in the hazardous dungeons now. Other rare drops will also be tweaked as we go along.  :)

2
My Time At Portia Bugs / Re: Bugs/Glitches I've Found
« on: October 25, 2017, 10:20:56 AM »
Which version are you on?

3
My Time At Portia General Discussion / Re: Portia Beta Key
« on: October 25, 2017, 01:49:47 AM »
You need to redeem the key on Steam first, then the download will autostart.

4
Go right ahead, no ndas.  :)

5
My Time At Portia General Discussion / Re: My Time at Portia Kickstater
« on: October 24, 2017, 07:42:45 AM »
That's weird, there should be a thank you page that you goto: http://portia.pathea.net/thankyou

6
Yep, this is a known bug, already fixed.

7
My Time At Portia Bugs / Re: graphic issue
« on: October 09, 2017, 05:30:59 AM »
Screen shot?  :)

8
My Time At Portia General Discussion / Re: Spreading the Word
« on: October 04, 2017, 02:22:11 PM »
Thank you! Anything and everything helps!  :)

9
http://portia.pathea.net/2017/10/02/pathea-games-partners-with-team17-to-bring-my-time-at-portia-to-pc-and-consoles

Title says it all. They saw our Kickstarter and was impressed. So we worked out a quick deal to bring the game to Switch and XboxOne as well with their help. They will also help with marketing, which is what Portia really needs to reach a wider audience. Couldn't be happier. :)

BUT, we still need to get that Kickstarter to it's goal, so the battle's not finished.

10
My Time At Portia General Discussion / Re: My Time at Portia Kickstater
« on: October 01, 2017, 03:16:16 PM »
No, this KS still has 10 days left. If you're having trouble pledging, please contact Kickstarter and see if they can solve it for you.  :)

12
It will be from another point of view. We'll see if we can import the old player character into the game.

13
The flying part is kinda borked, the Unity 5 physics were very different from the Unity 4 ones, that was the major issue. We tried to minimize the effects as much as possible, but right now, it is what it is.  :(

14
The story mode is not procedural, so it's reading the map from the drive. The adventure mode map is procedural, so it's calculating it on the fly.

15
This game was never meant to complete the story, the story was too big. It does end the part of the story for the colonists that crashed on Galileo Continent. The rest of the story on Maria will be in PE2 which starts production next year.

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